Aethernet is an interactive storytelling experience set in a post-apocalyptic world where humanity must rebuild the internet. Players act as 'exorcists,' tasked by a corporate HQ to clear out non-person presences lingering online. Through subtle, and dynamic conversations with spectral accounts. From ocean-dwelling beings to nostalgic chatbots, the game explores questions of humanity, connection, and moral consequence.  Your choices shapes your role in this fragmented, haunting digital rebirth.

Development log

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Did you make this in Twine?  I'd love to know how you did things like the different windows!

Hiya! I did make this in Twine! I can’t track down the original file sadly, but I remember using CSS to make different window templates and then ‘tagging’ each scene so that they used the CSS I wanted! Hope this helps!